Reviews by Stian

ifcomp 2020

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SOUND, by CynthiaP

0 of 1 people found the following review helpful:
Experimental choice IF, December 2, 2020
by Stian
Related reviews: ifcomp 2020

SOUND is a particularly experimental choice IF that I’m not entirely sure whether I finished or not. If it were not for the blurb, I would have thought I encountered a serious bug of sorts, but no, what happened seems intentional. There are a few instances where you have more than one option to choose from; I played it twice to discover that it did not really matter what choice you make – the result is more or less the same. I’m afraid I understood very little of this IF, but perhaps people who are more experimentally inclined than I will get something profound out of it.

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The Eidolon's Escape, by Mark Clarke

1 of 1 people found the following review helpful:
A simple and charming choice puzzler, December 2, 2020
by Stian
Related reviews: ifcomp 2020

A simple and charming choice puzzler, The Eidolon’s Escape took me about 10 minutes to play through. As long as you go for the reasonable choices, escaping is quick and simple, though if you want to experiment and see all branches it might take as much time as the listed one hour. The story itself is the most fun aspect of this game, told from the perspective of an alien spirit who utters compliments such as “…you aesthetically pleasing specimen, you.”

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The Shadow In The Snow, by Andrew Brown

0 of 1 people found the following review helpful:
Minimalist horror, December 2, 2020
by Stian
Related reviews: ifcomp 2020

A minimalist but effectively scary horror choice IF, The Shadow in the Snow features good writing and a moody soundtrack (albeit with slightly cheesy synthesizer sounds). Even after ten playthroughs I still wasn’t able to survive though, despite following what was apparently clued to be the right path.

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At Night, by Oscar Martinez

0 of 2 people found the following review helpful:
Not supposed to be random, December 2, 2020
by Stian
Related reviews: ifcomp 2020

This choice IF seems to be unfinished. It has clearly been translated, as there still are words in Spanish throughout the game, and it’s rather riddled with typos. From what I could gather, the battles with demons are the central element here, but those felt like playing Amazing Quest again: it doesn’t really matter what you choose because it’s all random. Perhaps it’s actually not the case here, but I was unable to find any logic in them. Designwise, At Night focusses a lot on using sounds for navigating in the darkness. This is a neat feature, but I’m afraid it didn’t help me much with the demons either. According to the author, it is not random, but I was still unable to make sense of it.

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Equal-librium, by Ima

0 of 1 people found the following review helpful:
Simple moral education, December 2, 2020
by Stian
Related reviews: ifcomp 2020

The purpose of this short choice IF seems to be simple moral education. Following anything other than the most virtuous path will quickly end the game and encourage you to try again. Although I’m not strictly opposed to this – it was, after all, a groundbreaking element of Ultima IV in its day – it feels here too simplistic, which undermines its educational value. There is also some polish lacking in Equal-librium: for one, the blurb contains several typos, and at some point I even got an error message

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Doppeljobs, by Lei

1 of 1 people found the following review helpful:
Unique and soundly developed world, December 2, 2020
by Stian
Related reviews: ifcomp 2020

The story in this choice IF is mostly linear, with only minor details determining which of the endings you eventually receive. As such, it’s not terribly exciting in terms of interactivity. On the other hand, it is really well written; the main character and the world described are both quite unique and soundly developed. The abilities and operations of the protagonist are particularly interesting and could actually be an excellent starting point for developing great and fun puzzles. I would certainly love to play a five hour parser game based on Doppeljobs.

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Tavern Crawler, by Josh Labelle

1 of 1 people found the following review helpful:
A really fun story, December 2, 2020
by Stian
Related reviews: ifcomp 2020

Quite humorous and really well polished, Tavern Crawler is a choice based role playing story that works remarkably well. The author has managed to craft a work that is equally parts story and game, and where the RPG elements play to the strengths of choice IF and vice versa. The storylines are intricately and reasonably structured, and your early character choices allow for different methods of overcoming your obstacles. Especially good were the variety of choices. There is never really any choice that feels wrong or right in terms of story progression, and everything brings you forward, at least somewhere. To experience a fun story with Tavern Crawler, you can’t go wrong whatever you do.

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The Cave, by Neil Aitken

0 of 1 people found the following review helpful:
Fumbling rather randomly around in the dark, December 2, 2020
by Stian
Related reviews: ifcomp 2020

Fumbling rather randomly around in the dark, you will experience a lot of repetition in The Cave, but not much in the way of self-discovery. Your goal is to get out, and underway you get some spells, abilities, and improved stats. I’m not sure how these affect your chances, but they probably somehow do. I’m also not sure how I managed to get out of the cave in the end, but somehow I did.

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The Pinecone, by Joseph Pentangelo

0 of 2 people found the following review helpful:
Goatlore, December 2, 2020
by Stian
Related reviews: ifcomp 2020

The Pinecone is a very quick piece of IF with a few branches, all of which are related to goatlore. It does not seem to carry any deeper meaning, but is somewhat imaginative and slightly entertaining.

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Stand Up / Stay Silent, by Y Ceffyl Gwyn

1 of 1 people found the following review helpful:
An expression of activism, December 2, 2020
by Stian
Related reviews: ifcomp 2020

Essentially an expression of activism, Stand Up / Stay Silent is a sci-fi parable for Black Lives Matter. While I certainly agree with the message, I did not find it notably interesting or effective as IF. The parallel of the story and the choices was too obvious to offer any deeper meaning.

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